Publication Details |
Category | Text Publication |
Reference Category | Journals |
DOI | 10.3389/feart.2022.946627 |
Licence | |
Title (Primary) | Prototype of a Virtual Experiment Information System for the Mont Terri Underground Research Laboratory |
Author | Graebling, N.; Şen, Ö.O. ; Bilke, L. ; Cajuhi, T.; Naumov, D.; Wang, W. ; Ziefle, G.; Jaeggi, D.; Maßmann, J.; Scheuermann, G.; Kolditz, O. ; Rink, K. |
Source Titel | Frontiers in Earth Science |
Year | 2022 |
Department | ENVINF |
Volume | 10 |
Page From | art. 946627 |
Language | englisch |
Topic | T8 Georesources |
Keywords | serious games; virtual reality; augmented reality; decision support systems; hydrological data management and visualization; web-based systems; emergency response; disaster management; user interfaces |
Abstract | High-variety earth science data is being produced at an increasing
velocity and accuracy to power environmental research, reinforced by the
advancements in Internet of Things (IoT) technologies and the
widespread deployment of internet-connected sensors. Utilizing this
enormous data set for context-aware and on-site analysis that is
enhanced with realistic visualizations and event dynamics transcends the
capabilities and reach of traditional information systems for
environmental management. So much data from diverse sources requires
integrated and interactive solutions to allow the professionals,
academics, decision makers, and public to perceive the complete picture
regarding the consequences of climate change as well as the
environmental issues revolving around a community, and to discover
actionable knowledge upon context-informed analysis. Mixed reality and serious gaming present an immense potential in earth sciences to overcome the challenges of engaging stakeholders and community members in decision-making and disaster preparedness, communicating huge environmental data within geospatial context, and simulating nonreplicable extreme events for evaluation. Furthermore, the incorporation of gamification and interaction into data exploration and decision-making for risk reduction and environmental management shows significant potential for participatory planning, collaborative learning, and building conceptual understanding of physical phenomena and processes. Here, we encourage original research articles on the development and evaluation of virtual and augmented reality experiences as well as serious gaming approaches with application in the earth science and water resources domain. Topics of interest include, but are not limited to: - Disaster preparedness, mitigation, and recovery; - First-responder training and emergency response; - Hydrological data exploration and visualization; - In-situ geospatial visualizations and community scenario simulations; - Visual analytics tools and workflows for spatiotemporal data; - Participatory decision support for shared-vision planning and scientifically informed policymaking; - Public outreach and educational tools for water resources; - AI-augmented intelligent and immersive cyberinfrastructures in environmental sciences; - Next-generation hydrological information and decision support tools enhanced with immersive technologies. |
Persistent UFZ Identifier | https://www.ufz.de/index.php?en=20939&ufzPublicationIdentifier=26254 |
Graebling, N., Şen, Ö.O., Bilke, L., Cajuhi, T., Naumov, D., Wang, W., Ziefle, G., Jaeggi, D., Maßmann, J., Scheuermann, G., Kolditz, O., Rink, K. (2022): Prototype of a Virtual Experiment Information System for the Mont Terri Underground Research Laboratory Front. Earth Sci. 10 , art. 946627 10.3389/feart.2022.946627 |