Details zur Publikation

Kategorie Textpublikation
Referenztyp Zeitschriften
DOI 10.1016/j.cageo.2005.05.008
Titel (primär) Interactive exploration of tensor fields in geosciences using volume rendering
Autor Zehner, B.
Quelle Computers & Geosciences
Erscheinungsjahr 2006
Department CHS
Band/Volume 32
Heft 1
Seite von 73
Seite bis 84
Sprache englisch
Keywords 3D visualization; Volume rendering; Tensor fields; Programmable graphics hardware; Line integral convolution; Geomechanics; 3D visualization; Volume rendering; Tensor fields; programmable graphics hardware; line integral convolution; geomechanics
Abstract Volume rendering methods enable the user to explore interactively scalar data on regularly spaced three-dimensional grids. This article discusses how to use this method to explore and analyse three-dimensional tensor fields. The proposed visualization makes use of the programmability of modern graphics hardware and of "Line Integral Convolution", a texture-based technique for the visualization of vector fields. While an example from geomechanics is used for presentation purposes, the rendering methods introduced are generic and would suit other application areas that involve volumetric data with several attributes equally well.
dauerhafte UFZ-Verlinkung https://www.ufz.de/index.php?en=20939&ufzPublicationIdentifier=3143
Zehner, B. (2006):
Interactive exploration of tensor fields in geosciences using volume rendering
Comput. Geosci. 32 (1), 73 - 84 10.1016/j.cageo.2005.05.008