UFZ Educational Platform

Our game and learning software products which have been successfully tested in teaching environments communicate sustainability prospects and explain environmental topics in a playful and understandable way, thus strengthening the environmental skills of everyone. Researchers at the UFZ incorporate their current research results into the design of the software and, together with our partners from the fields of didactics and media design, entertaining learning games are created for children and adults which can also enrich learning in school.

Below you can find our current offers.

Grafik LandYOUs An educational online learning game on the sustainable development of land use

In this game, players slip into the role of a politician and by using various political instruments they decide what happens with the entrusted land. The aim of the game is to invest capital in a way that economic, social and ecological prosperity is possible at the same time. The game explains and illustrates various options and feedbacks of sustainable land management.

It is suitable for education in secondary schools and universities (age 16 and older), interdisciplinary environmental planning, or stakeholder meetings.

Tafel zur Wanderausstellung Wissenschaft macht Schule Wissenschaft macht Schule - Touring exhibition on microplastics -  for schools

The exhibition was developed as part of the MikroPlaTaS project (Microplastics in Dams and Reservoirs), which is coordinated by the UFZ. In addition to presenting basic information on the use, distribution routes and effects of plastics, the exhibition also presents the research team's own project results.

Schools and those engaged in environmental education can borrow the exhibition for free. A handbook for teachers has been developed with suggestions and explanations on how to incorporate the information in school classes.

Flyer (in German)
Project MikroPlaTaS


Dr. Katrin Wendt-Potthoff katrin.wendt-potthoff@ufz.de

Stefanie Walz stefanie.walz@ufz.de

NomadSed-Spiel Foto: Mareike Abdank A playful experience of sustainability

Current problems that are faced by nomadic societies across the globe have been adapted into a game which offers insights into a unique subject matter.

Round by round, the players face natural hazards, react to directives by state agencies or development organisations, and bear the consequences of financial speculation in meat and animal fodder. NomadSed is entertaining and instructive all at once. 

Number of players: 3-6
Recommended age: 10+
Playing time: about 90 minutes

Lernsoftware PRONAS Future habitats of animals and plants - scencerios on the impact of climate change

The educational software shows how environmental researchers approach questions relating to biodiversity research.
Statements up to the year 2100 are made on the basis of future scenarios. These scenarios describe "possible future worlds" in their political, economic, social and ecological dimensions. The teaching materials were developed jointly by scientists, teachers, environmental educators and university didacticians.

The software addresses students aged 12 to 19.

First you open a German page. Then you can switch to the English version.

Simulationssoftware SINAS SImulation of NAture for Schools - biodiversity education with simulation models

Use of modern information technologies in environmental education - for understanding and protecting biodiversity. Supported by the DBU (Deutsche Bundesstiftung Umwelt - German Federal Environmental Foundation).

Lernsoftware SITAS SImulation von SchmeTterlingen und SzenArien für Schulen - Simulation of butterflies and scenarios for schools

SITAS explains methods that are used in scientific risk analyses.

The focus is on the impact that climate change has on habitats of European animals and plants. In this example, this is shown with butterflies. Various plausible developments and the effects they will have are described and compared in future scenarios.

„Schüler von heute verändern die Welt von morgen“: Die Unterrichtsreihe „Water Fun“ erreichte zwischen 2009 und 2014 knapp 5.000 Grundschüler in Jordanien und den Palästinensischen Gebieten. Water fun – hands, minds and hearts on Water for Life!

Early environmental education is a fundamental component in achieving the required goal of sustainable water management. The Water Fun - hands, minds and hearts on Water for Life! teaching programme addresses this topic for primary school teachers and students.

The programme supports Human Resource Development (HRD), which is one of the interdisciplinary elements in achieving economic and social development that can be used in all primary schools in order to reach all young people regardless of their socio-economic situation and to strengthen their willingness to act in a way that helps to conserve water.