Details zur Publikation

Kategorie Textpublikation
Referenztyp Tagungsbeiträge
URL http://www.iemss.org/society/index.php/iemss-2014-proceedings
Titel (primär) Experiences with a serious online game for exploring complex relationships of sustainable land management and human well-being: LandYOUs
Titel (sekundär) Proceedings of the 7th International Congress on Environmental Modelling and Software (iEMSs), June 15-19, San Diego, California, USA
Autor Seppelt, R.; Martin, R.; Finger, A.; Henzen, C.; Lindner, M.; Pietzsch, K.; Werntze, A.; Zander, U.; Schulze, J.
Herausgeber Ames, D.P.; Quinn, N.W.T.; Rizzoli, A.E.
Erscheinungsjahr 2014
Department CLE; OESA
Seite von 1
Seite bis 8
Sprache englisch
Keywords Serious game; game-based learning; environmental education; sustainability; dynamic model; spatial explicit model; system dynamics; systems thinking; SLM
Abstract Land is a limited resource. Its use for one purpose excludes other uses. Addressing the
issue of human appropriation of natural resources thus requires understanding of a variety of complex
feedbacks between decisions on land use and ecosystem services. The complexity is caused by a
large number of mostly nonlinear feedbacks between management strategies, productivity,
environmental quality, human well-being, consumption and many other aspects of land use. Here, we
present LandYOUs: an educational online game, which aims at explaining and illustrating various
options and feedbacks of sustainable land management (SLM) to the interested public, students and
stakeholders. The game gives the player an opportunity to govern a country by means of land use,
nature protection and education. One can explore how sometime contrasting dimensions of
sustainability with respect to economic, social and environmental conditions can be balanced on a
regional scale while being continuously threatened by global trade fluctuations and limited resources.
The game was tested by several groups of students from high schools and universities. Based on this
testing, we received valuable information on how the game is perceived and understood by the
players. The feedback suggests that the game has a potential to be used for educational purposes,
environmental planning or stakeholder meetings.
dauerhafte UFZ-Verlinkung https://www.ufz.de/index.php?en=20939&ufzPublicationIdentifier=14992
Seppelt, R., Martin, R., Finger, A., Henzen, C., Lindner, M., Pietzsch, K., Werntze, A., Zander, U., Schulze, J. (2014):
Experiences with a serious online game for exploring complex relationships of sustainable land management and human well-being: LandYOUs
In: Ames, D.P., Quinn, N.W.T., Rizzoli, A.E. (eds.)
Proceedings of the 7th International Congress on Environmental Modelling and Software (iEMSs), June 15-19, San Diego, California, USA
International Environmental Modelling and Software Society (iEMSs), Manno, 1 - 8